In this step, we’ll set up the project, configure React Native with Phaser.js, and render your first game screen. This setup forms the foundation for developing a cross-platform mobile game.
1. Setting Up the React Native Project
Step 1: Create a New React Native Project
Use Expo CLI to create a React Native project:
expo init react-native-phaser-game
- Select the Blank (TypeScript) template for better type safety.
Navigate into the project folder:
cd react-native-phaser-game
Step 2: Install Required Dependencies
Install Phaser.js and other necessary libraries:
npm install phaser
npm install react-native-webview
The react-native-webview
will allow us to run Phaser.js in a WebView, making it compatible with React Native.
2. Configuring Phaser.js
Step 1: Create a Basic Phaser Game
Inside the project, create a folder for your Phaser game logic:
mkdir phaser-game
Add a new file Game.js
in the phaser-game
folder:
import Phaser from 'phaser';
export default class GameScene extends Phaser.Scene {
constructor() {
super({ key: 'GameScene' });
}
preload() {
// Load assets here (images, sprites, etc.)
}
create() {
// Create game objects here
this.add.text(100, 100, 'Hello Phaser!', { fontSize: '32px', color: '#ffffff' });
}
update() {
// Game loop logic
}
}
Step 2: Initialize Phaser
Create another file index.js
in the phaser-game
folder:
import Phaser from 'phaser';
import GameScene from './Game';
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
scene: [GameScene],
};
export default new Phaser.Game(config);
3. Integrating Phaser with React Native
Step 1: Use WebView to Run Phaser
In the React Native App.js
, update the code to render Phaser in a WebView:
import React from 'react';
import { StyleSheet, View } from 'react-native';
import WebView from 'react-native-webview';
export default function App() {
const phaserHTML = `
<html>
<head>
<script src="https://cdn.jsdelivr.net/npm/phaser@3/dist/phaser.min.js"></script>
<script>
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
scene: {
preload: function () {
this.add.text(100, 100, 'Hello Phaser!', { fontSize: '32px', color: '#ffffff' });
},
create: function () {},
update: function () {}
}
};
new Phaser.Game(config);
</script>
</head>
<body></body>
</html>
`;
return (
<View style={styles.container}>
<WebView
originWhitelist={['*']}
source={{ html: phaserHTML }}
style={{ flex: 1 }}
/>
</View>
);
}
const styles = StyleSheet.create({
container: {
flex: 1,
backgroundColor: '#000',
},
});
4. Running Your Project
Step 1: Start the Expo Development Server
Run the development server:
npm start
Step 2: Test on a Mobile Device
- Scan the QR code with the Expo Go app on your phone (iOS or Android).
- You should see the “Hello Phaser!” text rendered on your screen.
Next Steps
Congratulations on setting up Phaser with React Native! On Day 3, we’ll create a simple game loop and render interactive objects.
References and Links:
SEO Keywords: React Native Phaser setup, cross-platform game development, mobile game framework, Phaser WebView integration, Expo CLI tutorial.